NOTE: This Guide was originally posted at Enamor Gaming. I've uploaded the Guide here because their site is perma down. All props to Enamor Gaming and m|Ke
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de_cbbleJet Sound Trigger
This trigger spans 99% of the outside site, the trigger is a box which
is located at a certain height in the site, it starts at the top of the
trains and ends half way up the big sniper nest ladder. The screenshots
below show the trigger and the place in which it can be activated.
Delay before triggering sound: 4 seconds
Delay before sound can be triggered again: 180 seconds
Jet Sound Positions Of Hearing ---------------------------------------------------------------------
The
Jet Sound Trigger calls the ambient jet sound to be played. The sound
is played from the top of the outside bombsite, see screenshot below.
Radious of the sound: Everywhere

Pop Dog Barking Sound Triggers
There are 2 of these triggers which are located under each pop dog
train. The first being below the enclosed ladder opposite main entrance
in the outside site and the other in the inside bombsite next to the
bottom ramp. These triggers are activated when someone goes underneath
the train. The screenshots below show the trigger and the place in
which it can be activated.
Delay before triggering sound: 3 seconds
Delay before sound can be triggered again: 200 seconds
Pop Dog Barking Sound Positions Of Hearing
The Pop Dog Barking Sound Triggers calls the ambient dog barking sound to be played. The sound is played from under the trains next to the triggers, see screenshot below.
Radious of the sounds: Small
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Birds Alley Sound Trigger
There is only one trigger on the alley. The trigger spans from near the
blue dustbin in the wall to around the corner. The screenshots below
show the trigger and the place in which it can be activated.
Delay before triggering sound: 2 seconds
Delay before sound can be triggered again: 90 seconds

The Birds Alley Sound Trigger calls the ambient wren(bird) sound to be played. The sound is played from the middle of the corridor leading to the alley, see screenshot below.
Radious of the sound: Medium
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de_cbble
Sheep Sound Trigger
The trigger is a box which is located just on the inside of the right
corridor on the right hand side of middle and is activated when
anything enters this box. The screenshots below show the trigger and
the place in which it can be activated.
Delay before triggering sound: 13 seconds
Delay before sound can be triggered again: 120 seconds

Sheep Sound Position Of Hearing
The Sheep Sound Trigger calls the ambient sheep sound to be played. The sound is played from near terrorist spawn in the back left, this seems a pretty pointless position to have a sound trigger though but.., see screenshot below.
Radious of the sound: Medium

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Cow Sound Trigger
This trigger is a box and is located to the left of the
counter-terrorist spawn near the entrance to the left tunnel, see
screenshot below.
Delay before triggering sound: 19 seconds
Delay before sound can be triggered again: 131 seconds

Cow Sound Position Of Hearing
The
Cow Sound Trigger calls the ambient cow sound to be played. The sound
is played from the back of bombsite B, the sniper point as most teams
would call it, see screenshot below.
Radious of the sound: Medium
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Crow
Sound Trigger
This trigger is located on the high platform to the right when entering bombsite B, see screenshot below.
Delay before triggering sound: 6 seconds
Delay before sound can be triggered again: 91 seconds

Crow Sound Position Of Hearing
The Crow Sound Trigger calls the ambient crow sound to be played. The sound is played from the highrise near one of the triggers and the other is located in counter-terrorist spawn inbetween the boxes, see screenshot below.
Radious of the sound: Medium

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Sparrow Sound Triggers
There are 3 sparrow sound triggers, the first is located in terrorist
spawn to the right on the highrise entering the building. The second
and third are on the right and left of middle.
Delay before triggering sound: 21 seconds
Delay before sound can be triggered again: 140 seconds

Sparrow Sound Position Of Hearing
The Sparrow Sound Trigger calls the ambient sparrow sound to be played. The sound is played from the same place as the triggers (under the trains), see screenshot below.
Radious of the sound: Medium


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de_aztec
Thunder Sound Triggers
There are 2 thunder triggers, the first is located in the middle of the bridge and the second is located the scale of the stairs on the right of the water.
Delay before triggering sound: 0 seconds
Delay before sound can be triggered again: 45 seconds

The Thunder Sound Trigger calls the ambient thunder sound to be played. The sound is played from near bombsite A, the sound uses a multi-manager (so it can handle multiple sounds), see screenshot below.
Radious of the sound: Everywhere
2010 © by Bossi